Wednesday, November 16, 2011

Throne of the Four Winds guide Nezir

Abilities


throne of the four winds guide


Chilling Winds: Heroic 10: Deals accretion Frost accident to all players aural the zone, abbreviation their alacrity amount by 2000%. This aftereffect is alone castable if there are no accurate targets aural movement range.Heroic 25:Deals accretion Frost accident to all players aural the zone, abbreviation their alacrity amount by 2000%. This aftereffect is alone castable if there are no accurate targets aural movement range.Normal 10:Deals accretion Frost accident to all players aural the zone, abbreviation their alacrity amount by 500%. This aftereffect is alone castable if there are no accurate targets aural movement range.Normal 25:Deals accretion Frost accident to all players aural the zone, abbreviation their alacrity amount by 500%. This aftereffect is alone castable if there are no accurate targets aural movement range.

Gather Strength: Used by Anshal/Rohash/Nezir during Throne of the Four Winds if they die. Once completed they will respawn.Normal 10:Channels a bang of Frost at the accepted target, ambidextrous 14250 to 15750 Frost accident per additional in a cone appear that ambition for 3 sec.Heroic 10:Channels a bang of Frost at a accidental target, ambidextrous 14250 to 15750 Frost accident per additional in a cone appear that ambition for 3 sec.Normal25:Channels a bang of Frost at the accepted target, ambidextrous 14250 to 15750 Frost accident per additional in a cone appear that ambition for 3 sec.

Permafrost:Heroic 25: Channels a bang of Frost at a accidental target, ambidextrous 14250 to 15750 Frost accident per additional in a cone appear that ambition for 3 sec.

Sleet Storm:Deals 28500 to 31500 Frost accident per additional to all targets aural 0 yards. This accident is disconnected a part of all targets. Lasts 15 sec.

Wind Chill:Normal 25:Deals 9500 to 10500 Frost accident to all enemies aural 0 yards and increases all Frost accident taken by 10% for 35 sec.Heroic 25:Deals 14250 to 15750 Frost accident to all enemies aural 0 yards and increases all Frost accident taken by 10% for 35 sec. Heroic 10:Deals 14250 to 15750 Frost accident to all enemies aural 0 yards and increases all Frost accident taken by 10% for 35 sec.Normal 10:Deals 9500 to 10500 Frost accident to all enemies aural 0 yards and increases all Frost accident taken by 10% for 35 sec.

Tactics

Short How to: Conclave of the wind (the bang-up page leads to this boss)

For all bosses: The administration accept an activity bar, and at abounding (90), they casting their "big" ability. 3 tanks recommended (2 for 10man), 2 is possible. From now on, whenever about numbers of players,talking about 25man numbers, for 10man, just bisected the bulk of healers.

Nezir: Alpha with alone accepting a tank, 2 healers and maybe a few dps on Nezir. He does aboveboard cone aoe, some frost patches on arena and endless +frost dmg taken for anybody on the platform. When he alcove abounding energy, channels a blizzard, which deals accident advance about anybody on his platform.

Anshal: Alpha with 2 tanks, 2 healers and your ranged dps on anshal. He spawns blooming zones which pacify/silence and alleviate the bang-up if not confused away. Also spawns adds which are best up by the addition catchbasin and dead by ranged. Do not angle abutting to these mobs as dps.

Rohash: No catchbasin needed, just spams spells at accidental at players. 2 healers and affray dps on rohash at start. Avoid the tornado thingies and artlessly nuke. When administration get abutting to 90 energy, movement happens (make abiding you move BEFOREHAND!)... The offtank and ALL dps from Anshal jump to Nezir (adds MUST be down) Anybody except one healer move from Rohash to Nezir At abounding energy, eat the barrage storm at nezirs belvedere and nuke like crazy, the one healer at rohash keeps himself up with instants, and the tank/healers at anshal just arctic there After ability approach is over, added movement happens... The healers who were at Nezir at alpha move to Rohash and the one healer at Rohash moves to Nezir Aboriginal Nezir catchbasin + All aboriginal Anshal DPS moves aback to anshal. Aboriginal Rohash dps move aback to Rohash. And from there, the aboriginal bearings is started again. Repeat until administration die and accomplish abiding you annihilate them aural one minute of anniversary other! Once added to accomplish it clear... Anshal: Tank/Healers stay, offtank/dps move to nezir and aback and OT switches with Nezir tank. Nezir: No one stays, catchbasin to Anshal, healers to Rohash Rohash: One healer stays, anybody abroad to Nezir, again all dps aback and healers about-face with the healers on Nezir.

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